Super Mario Bros. Deluxe
Review by Turok


When it was released in 1985 on the Nintendo Entertainment System, Super Mario Bros. was undoubtedly the best video game yet seen by anyone. Now it's 1999. And the rerelease of the now-classic platform game on Game Boy Color is one of the best games on the market today. This is a truly timeless game, which is a quality many newer games lack. The game has multiple modes. There is Original 1985, the main draw. Also, there is a "hard mode" available after you beat the Original mode. There are also race modes, Challenge(in each level, you must find five red coins, a Yoshi egg and meet a certain score), and Super Mario Bros. For Super Players-AKA The Lost Levels, or Super Mario Bros. 2 in Japan. Be warned. The Lost Levels are extremely difficult! But the difficulty in many of the extra modes are what make this truly worth owning. There is also a "toy box" with, among other things, a nice print shop-but it's useless if you, as is the case with me, don't have a Game Boy Camera/Printer.

Graphics, animation and sound - 10.0: A near-perfect representation of the original graphics, except for screen size. Flicker is minor, and only occurs at the top of the screen around the status bar. About the sound-this is Game Boy, right? The sound is flawlessly loyal to the original.

Play control - 10.0: After playing this game, the controls to Super Mario Land seem sluggish and difficult. SMB DX may have the best play control of any GBC game.

Challenge - 8.0: Original 1985 may not be too challenging, but the extra modes are. They add to the already great replay value of SMB.

Theme and fun - 10.0: Not many games can claim to be more fun than SMB. A great game in 1985, a great game in 1999.

Overall - 9.6: This isn't a perfect game, and there are some other upcoming NES ports that may make for better games. But as of now, this is, in my opinion, one of the very best GBC games you could buy. A classic that every player should have.

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